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Wages of Sin

Harry Turtledove

What if HIV started spreading in the early 1500s rather than the late 1900s? Without modern medicine, anybody who catches HIV is going to die. A patriarchal society reacts to this devastating disease in the only way it knows how: it sequesters women as much as possible, limiting contacts between the sexes except for married couples. While imperfect, such drastic actions do limit the spread of the disease.

The 'Wasting' (HIV) has caused devasting destruction throughout the known world and severely limited the development of technology as well, creating a mid-nineteenth century England and London almost unrecognizable to us. This is the world Viola is born into. Extremely intelligent and growing up in a house full of medical books which she reads, she dreams of travelling to far-off places, something she can only do via books since her actions and movements are severely restricted by both law custom.

The Wages of Sin

Past Doctor Adventures: Book 19

David A. McIntee

From the wastes of Siberia to the intrigue of the imperial court at St. Petersberg, 1916, the Third Doctor, Jo and Liz are involved in the machinations of the mad monk Rasputin.

As history plunges onward inexorably, the Doctor's companions realize that history books can lie. But the Doctor can see the threads that hold all time together -- can he and his companions escape the depravities of this decadent Russia without unraveling the history of Earth?

Crown of Slaves

Wages of Sin: Book 1

David Weber
Eric Flint

The Star Kingdom's ally Erewhon is growing increasingly restive in the alliance because the new High Ridge regime ignores its needs. Added to the longstanding problem of a slave labor planet controlled by hostile Mesans in Erewhon's stellar backyard, which High Ridge refuses to deal with, the recent assassination of the Solarian League's most prominent voice of public conscience indicates the growing danger of political instability in the Solarian League—which is also close to Erewhon.

In desperation, Queen Elizabeth tries to defuse the situation by sending a private mission to Erewhon led by Captain Zilwicki, accompanied by one of her nieces. When they arrive on Erewhon, however, Manticore's envoys find themselves in a mess. Not only do they encounter one of the Republic of Haven's most capable agents—Victor Cachat—but they also discover that the Solarian League's military delegation seems up to its neck in skullduggery.

And, just to put the icing on the cake, the radical freed slave organization, the Audubon Ballroom, is also on the scene—led by its notorious and ruthless assassin, Jeremy X.

Torch of Freedom

Wages of Sin: Book 2

David Weber
Eric Flint

Someone is assassinating the leaders of both the Star Kingdom of Manticore and the recently liberated former slave planet of Torch. Though most believe the Republic of Haven is behind the murders, Anton Zilwicki and Havenite secret agent Victor Cachat believe there is another sinister player behind the scenes. Queen Berry of Torch narrowly escaped one assassination attempt, and a security officer from Beowulf has been assigned to protect her, a task complicated by the young monarch's resentment of bodyguards, and the officer's growing attachment to her. Meanwhile, powerful forces in the Solarian League are maneuvering against each other to gain the upper hand, not realizing or, perhaps, not caring that their power struggle is threatening the League's very existence and could plunge the galaxy into war.

Once again New York Times best-selling authors David Weber and Eric Flint join forces in an exciting new novel in the Honorverse.

Cauldron of Ghosts

Wages of Sin: Book 3

David Weber
Eric Flint

The Mesan Alignment: a centuries-old cabal that seeks to impose its vision of a society dominated by genetic rank onto the human race. Now the conspiracy stands exposed by spies Anton Zilwicki and Victor Cachat--one an agent of Honor Harrington's Star Kingdom of Manticore, the other a Havenite operative. The outing of the Alignment has turned the galaxy's political framework topsy-turvy. Old coalitions have disintegrated. New alliances have been born.

For starters, the long and hard-fought war between the Republic of Haven and the Star Empire of Manticore is not only over, but these bitter enemies have formed a new pact. Their common foe: the Mesan Alignment itself.

But more information is needed to bring the Alignment out of the shadows. Now, defying the odds and relying on genetic wizardry themselves for a disguise, Zilwicki and Cachat return to Mesa--only to discover that even they have underestimated the Alignment's ruthlessness and savagery.

Soon they are on the run in Mesa's underworld, not only hunted by the Alignment but threatened by the exploding conflict on the planet between Mesa's overlords and the brutalized slaves and descendants of slaves who have suffered under their rule for so long. But if Zilwicki and Cachat succeed in rooting out the ancient conspiracy, a great evil may be finally removed from the galaxy--and on a long-oppressed planet, freedom may finally dawn.

To End in Fire

Wages of Sin: Book 4

David Weber
Eric Flint

The Solarian League lies in defeat, crushed by the Grand Alliance of Manticore, Haven, and Grayson.

Obedient to the Alliance's surrender demands, the League is writing a new Constitution, to prevent the reemergence of out-of-control bureaucrats, like the "Mandarins" who led it to disaster. Frontier Security has been disbanded, the outer worlds have regained control of their own economic destinies, and multiple star systems will soon secede from the League entirely.

Yet the League is--and will remain--the largest, most economically powerful human star nation in existence, and despite the overwhelming evidence that their unelected political leaders were the driving force behind the war, many League citizens deeply resent the fashion in which their star nation--the Solarian League--has been humbled. And those who most resent the Grand Alliance continue to blame Manticore for the nuclear bombardment of the planet Mesa after its surrender. They refuse to accept that the League--and the members of the Grand Alliance--could have been manipulated by a deeply hidden interstellar conspiracy called the Mesan Alignment. The Alignment is only an invention of the Grand Alliance, no more than a mask, a cover, for its own horrific Eridani Violations.

Those Solarians will never accept the war guilt of the League, because they know the Grand Alliance was just as bad. Because they deeply resent the way in which the Grand Alliance pretends to be the innocent "good guys." And in the fullness of time, those Solarians will seek vengeance upon their enemies.

Not all Solarians feel that way, but even some of those who accept that there was an interstellar conspiracy cherish doubts about its origins. But it is still out there, and now defeated Solarians and agents of the victorious Alliance must join forces to find it. Even if they don't believe in it, it believes in them.

They must find it and identify it, to prove to revanchist Solarians that there was a conspiracy.

And they must find it and destroy it to end its evil once and for all.